Course Overview

Logo for MF6 - Crashkurs Spieleentwicklung

MF6 - Crashkurs Spieleentwicklung

Schedule

Jul 2021 – Jul 2021

Prior Knowledge

No prior knowledge required.

What we'll do

This course was in English. We learned the basics of the game engine Unity and recreated the game scene from course MF2. Then we learned the basics of the C# programming language, including object-oriented programming.

Coach

Coach

To be announced

Price

Price available on request

Including VAT where applicable.

Register

To register send us a message through the Contact page.

This course was in English. We learned the basics of the game engine Unity and recreated the game scene from course MF2. Then we learned the basics of the C# programming language, including object-oriented programming.

With these skills we've then developed game control and game time as the first functionalities.